#ifndef _CAMERA_H_
#define _CAMERA_H_

class Camera
{
public:
	Camera();
	void	init(float x, float y, float z);
	void	rotate();
	void	move();
	float	getYaw();
	float	getPitch();

private:
	float	yawAngle;
	float	pitchAngle;
	float	x;
	float	y;
	float	z;
};

#endif